![]() If the other character can beat this with and without port priority, that definitely shows it's better. Because of port priority, having two characters that do the same thing will usually lead to port 1 winning. ![]() ![]() I hope to see a character that can beat this in the future! (Preferably without the aforementioned timeouts, but I don't make the rules.) And by beat this, I mean having this in port 1 and the other character in port 2. ![]() Admittedly, this can be done better by setting the opponent's stocks to 0 and waiting out the timer, but where's the fun in that?ĭue to the nature of this, I'm sure most of you won't actually use this, but let this be a baseline for characters that are specifically made for this purpose. A simple enough idea, but I wanted to see how it could be done quickly, what could be done to counter other characters like this, and what fun stuff I could throw in along the way. Sad Pikachu Plush was a test to make a character that instantly wins in 1v1s. We have functions that modify stocks and create blastzones wherever we want, but no one made a character that instantly wins yet?
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